Check it out! Here's a WAY early test build of our classically animated Unity game! -- This is a WAAAAY early build and needs a lot of polish, but it was our first test of our animation clips blending together and testing how to do the jumping and attacking. THIS IS NOT AN EXAMPLE OF GAMEPLAY!! It is a PROOF OF CONCEPT for getting game assets into the Unity engine for further development. There literally is no gameplay here whatsoever. It's merely me testing how to link things together within Unity.
CONTROLS:
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Movement: Arrow keys or W, S, A, D
Jump: Spacebar
Attack: Ctrl key
For FULL SCREEN View, right-click the game window and select FULL SCREEN
A few more sketches pulled from my bulging sketchbook.. Bloated like a sea corpse, it is.. *ahem*.. -- I've always been a big fan of the Ratchet & Clank games back on the Playstation 2, and here's some evidence of that. Technicly these two shouldn't work together because character-wise they both play the straight man, but for the purposes of the game they seem to work fine.
Fun sketches for a fun game. I'd like to start doing a few more of these game character sketches.. Maybe when I find a bit more time in my work schedule.
Now I'm off to get more of my animation quota done.
I didn't have a lot of time over the month of December for drawing. Busyness with studio time has my hands occupied for the most part. But here is a collection of doodles I've managed to get done whilst spending time wiff Demonysh..
Yes.. You see there an actual Pokemon gag. I know next to nothing about Pokemon except the really weird and creepy breeding rituals. O_o
Had an awesome late evening sketch jam with Demonysh last night. It was a heck of a lot of fun, and the start of somthing regular I think. ^_^ Here's the results...